Synths and Sound Design in Godot with Csound – Werner Mendizabal – GodotCon 2025
What if you could design and control custom synthesizers directly within Godot? godot-csound enables real-time sound synthesis, allowing developers to create procedural audio systems tailored to their games.
In this talk, we’ll cover the technical process of writing synthesizers in Godot using godot-csound, from generating basic waveforms to designing more complex, interactive synths. We’ll explore how to send parameters from Godot to Csound, implement real-time control for dynamic sound variation, and optimize performance for game-ready audio synthesis.
Best of all, godot-csound is free and open source, making it accessible for developers, composers, and audio enthusiasts alike. Whether you're building a dynamic soundtrack, interactive sound effects, or experimental audio systems, this session will serve as an introduction to creating custom synthesizers inside Godot.