Top videos
🎮 Welcome to my channel!
In this video, I showcase a Fog of War system in Godot 4.x that performs like something you’d see in an AAA game. It’s highly optimized, smooth, and ready for complex projects like MOBAs, RTS, and top-down action games.
This video is just the beginning — in the next video, I’ll break down step by step how to build this Fog of War system yourself in Godot 4.x, including performance tricks and optimizations so you can bring AAA-quality fog into your own games.
If you’re a game dev interested in Godot 4, multiplayer games, or AAA-level techniques, make sure to subscribe so you don’t miss the tutorial!
🚀 What’s inside this video:
A look at the Fog of War system in action
Smooth, high-performance rendering
👉 Stay tuned for the full tutorial coming soon!
#Godot4 #FogOfWar #GameDev #AAA #MOBA #multiplayer
I created a Path Tracer in Godot! Keep in mind, that it is not intended for real-time use at the moment. Currently, it does not support moving meshes, and it would need a denoising solution to be remotely useful for actual games.
- Source Code: https://github.com/JorisAR/GDPathTracing
It is implemented in C++ and GLSL, as a plugin within Godot, based on compute shaders. Feel free to check it out!
## Useful Links:
- Discord: https://discord.com/invite/6mvxB8TpSW
- Technical Blogpost: https://jorisar.github.io/port....folio/posts/pathtrac
- Music (by me!): https://soundcloud.com/codejar/lightrays
- Amazing source on some of the math behind Path Tracing: https://lisyarus.github.io/blo....g/posts/multiple-imp
- Great source for understanding BVH trees: https://jacco.ompf2.com/2022/0....4/13/how-to-build-a-
#programação #desenvolvimentodejogos #godot4
Começar no desenvolvimento de jogos pode parecer difícil, e é normal se sentir perdido no início. Programação, matemática, lógica… tudo isso pode assustar quem está começando. Mas a boa notícia é que dá para aprender do zero, e neste vídeo vou te mostrar como.
Aqui você vai ver os primeiros passos para começar na programação de jogos ainda em 2025 usando o Godot Engine. Vamos falar sobre conceitos básicos de programação, da programação aplicada a jogos, como a matemática pode te ajudar a entender melhor o que acontece dentro de um jogo e por fim, um roadmap de coisas importantes a aprender dentro do Godot.
Se você quer aprender a criar jogos, mas não sabe por onde começar, esse vídeo pode ajudar!
0:00 - Introdução
3:13 - Por onde começar na programação de jogos?
13:43 - Conclusões sobre a programação básica
15:50 - Conceitos básicos para se aprender sobre a programação de jogos
20:22 - Conclusões sobre a programação voltada a jogos
22:55 - A matemática aplicada a jogos, algumas áreas importantes
26:10 - Conclusões sobre os tópicos relacionados a matemática
27:22 - Quais tópicos são importantes aprender sobre o Godot Engine?
35:27 - Conclusões finais sobre o Guia
38:29 - Pergunta 1, qual é o papel da IA na programação de jogos?
41:22 - Pergunta 2, quanto tempo eu demoraria para aprender tudo desse guia?
44:30 - Pergunta 3, sobre as bibliotecas de desenvolvimento
46:30 - Pergunta 4, indicações de materiais para estudo
46:55 - Outro
Discord do canal: discord.gg/EfYZBv5g4n
When it comes to optimization, there are many different reasons your game could be lagging. In this video, I covered the best ways you can improve your games frames. In this optimization deep dive, we will unlock the secrets to making your game run faster. We'll explore techniques, tips, and practical examples to boost efficiency, reduce bottlenecks, and ensure your game delivers a smoothexperience.
In this video, I will explain the LimboAI Behavior Tree for Godot 4 (Godot 4.3) game development. We will create a simple AI for a bird character in a 3D prototype. The bird will patrol, tweet, move, and fly away when you get too close.
Good luck with your Game dev journey!
Download the black bird sprite:
https://drive.google.com/file/....d/1rsP6_M21mpQ2k2UB_
0:00 - Intro
1:55 - What is a behaviour tree?
3:36 - Installing LimboAI
4:35 - LimboAI's Demo tutorial
5:20 - Project preparation
11:50 - Behaviour Tree Tutorial
43:18 - The Result / Outro
Become a Chappie get access to perks:
https://www.youtube.com/channe....l/UCKHUxG1Ac4P19LKns
Check out my gaming channel: https://www.youtube.com/@ChapC_Plays
Join us on discord: https://discord.com/invite/4DMnyEDrTC
#godot #gamedevelopment #tutorial
This week we take a look at five more inspiring games made in the Godot Engine.
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🎮 SUBMIT YOUR HOBBY GODOT PROJECT ►► https://stayathomedev.mykajabi.....com/submit-hobby-pr
🎮 SUBMIT YOUR INDIE GAME OR PROJECT ►► https://stayathomedev.mykajabi.....com/submit-godot-pr
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I hope these games made in Godot serve as inspiration for what is possible with the game engine. Check em out and vote your favorite in the comments!
The Godot Engine is a free open source 2D and 3D game engine alternative to Unity and Unreal. Godot 4 is the current engine version and is being used by game developer studios and indie game developers alike.
Your favorite game is entered into the 2024 Godot Game Awards.
The hope is that these games & projects truly inspire anyone wanting to make games, especially with the Godot Engine, by showing what other people are creating and what is possible.
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✅ SUPPORT THE CHANNEL
https://www.patreon.com/StayAtHomeDev_
And get:
- Early access to tutorials
- Access to tutorial source files
- Access to written versions of tutorials
- Private Discord access
-----------------------------------------------------------------------------------
STAYATHOMEDEV ►► https://stayathomedev.com
TWITTER ►► https://twitter.com/StayAtHomeDev
BLUESKY ►► https://bsky.app/profile/stayathomedev.bsky.social
MY ITCH.IO PAGE ►► https://stayathomedev.itch.io/
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Resources:
GODOT ENGINE ►► https://godotengine.org/
DOWNLOAD GODOT ►► https://godotengine.org/download
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00:00 1 | Saloonery
00:51 2 | Before the Ash
01:40 3 | Horripilant
02:20 4 | Combolite
03:02 Last Week's Winner
03:15 5 | Hungry Horrors
04:02 Submit Your Own Godot Game
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Saloonery
https://store.steampowered.com..../app/3227060/Saloone
Before The Ash
https://avivlevy.itch.io/before-the-ash
Horripilant
https://store.steampowered.com..../app/3525970/Horripi
COMBOLITE
https://store.steampowered.com..../app/3499540/COMBOLI
Hungry Horrors
https://store.steampowered.com..../app/3048840/Hungry_
#godot #godotengine #godot4
Hey, wenn ihr mich gerne unterstützen möchtet, spart doch beim nächsten Einkauf bei Instant Gaming: https://www.instant-gaming.com/?igr=gamer-bb62ed
Ich würde mich sehr freuen, wenn ihr mir auf Youtube und KICK folgen würdet :)
KICK 🟢 https://kick.com/knablo
Subscribe ✅ https://bit.ly/2xToG7W
This week we take a look at five more inspiring games made in the Godot Engine.
-----------------------------------------------------------------------------------
🎮 SUBMIT YOUR HOBBY GODOT PROJECT ►► https://stayathomedev.mykajabi.....com/submit-hobby-pr
🎮 SUBMIT YOUR INDIE GAME OR PROJECT ►► https://stayathomedev.mykajabi.....com/submit-godot-pr
-----------------------------------------------------------------------------------
I hope these games made in Godot serve as inspiration for what is possible with the game engine. Check em out and vote your favorite in the comments!
The Godot Engine is a free open source 2D and 3D game engine alternative to Unity and Unreal. Godot 4 is the current engine version and is being used by game developer studios and indie game developers alike.
Your favorite game is entered into the 2024 Godot Game Awards.
The hope is that these games & projects truly inspire anyone wanting to make games, especially with the Godot Engine, by showing what other people are creating and what is possible.
-----------------------------------------------------------------------------------
✅ SUPPORT THE CHANNEL
https://www.patreon.com/StayAtHomeDev_
And get:
- Early access to tutorials
- Access to tutorial source files
-----------------------------------------------------------------------------------
STAYATHOMEDEV ►► https://stayathomedev.com
TWITTER ►► https://twitter.com/StayAtHomeDev
BLUESKY ►► https://bsky.app/profile/stayathomedev.bsky.social
MY ITCH.IO PAGE ►► https://stayathomedev.itch.io/
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Resources:
GODOT ENGINE ►► https://godotengine.org/
DOWNLOAD GODOT ►► https://godotengine.org/download
-----------------------------------------------------------------------------------
00:00 1 | The Last Oath
00:51 2 | Light Em
01:43 3 | Turtle Riders
02:32 4 | Healed To Death
03:30 Last Week's Winner
03:43 5 | Lone PIne
04:43 Submit Your Own Godot Game
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The Last Oath
https://store.steampowered.com..../app/3607370/The_Las
Light 'Em
https://store.steampowered.com..../app/3445890/Light_E
Turtle Riders
https://store.steampowered.com..../app/2671010/Turtle_
Healed To Death
https://store.steampowered.com..../app/2765490/Healed_
Lone Pine
https://store.steampowered.com..../app/3575850/Lone_Pi
#godot #godotengine #godot4
This week we take a look at five more inspiring games made in the Godot Engine.
🎮 SUBMIT YOUR HOBBY GODOT PROJECT ►► https://stayathomedev.mykajabi.....com/submit-hobby-pr
🎮 SUBMIT YOUR INDIE GAME OR PROJECT ►► https://stayathomedev.mykajabi.....com/submit-godot-pr
-----------------------------------------------------------------------------------
I hope these games made in Godot serve as inspiration for what is possible with the game engine. Check em out and vote your favorite in the comments!
The Godot Engine is a free open source 2D and 3D game engine alternative to Unity and Unreal. Godot 4 is the current engine version and is being used by game developer studios and indie game developers alike.
Your favorite game is entered into the 2024 Godot Game Awards.
The hope is that these games & projects truly inspire anyone wanting to make games, especially with the Godot Engine, by showing what other people are creating and what is possible.
-----------------------------------------------------------------------------------
✅ SUPPORT THE CHANNEL
https://www.patreon.com/StayAtHomeDev_
And get:
- Early access to tutorials
- Access to tutorial source files
- Access to written versions of tutorials
- Private Discord access
-----------------------------------------------------------------------------------
STAYATHOMEDEV ►► https://stayathomedev.com
TWITTER ►► https://twitter.com/StayAtHomeDev
BLUESKY ►► https://bsky.app/profile/stayathomedev.bsky.social
MY ITCH.IO PAGE ►► https://stayathomedev.itch.io/
-----------------------------------------------------------------------------------
Resources:
GODOT ENGINE ►► https://godotengine.org/
DOWNLOAD GODOT ►► https://godotengine.org/download
-----------------------------------------------------------------------------------
00:00 1 | Tiny Pastures
00:45 2 | Bathhouse Creatures
01:34 3 | Scrap Collector
02:22 4 | Tessera
03:14 Last Week's Winner
03:27 5 | Utter A Name
04:14 Submit Your Own Godot Game
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Tiny Pasture
https://store.steampowered.com..../app/3167550/Tiny_Pa
Bathhouse Creatures
https://store.steampowered.com..../app/3209920/Bathhou
Scrap Collector
https://store.steampowered.com..../app/2931600/Scrap_C
Tessera
https://store.steampowered.com/app/3351360/Tessera
Utter A Name
https://store.steampowered.com..../app/3213430/Utter_a
#godot #godotengine #godot4
🕹️ Purchase Gunforged on Steam! https://store.steampowered.com..../app/2258480/Gunforg
Learn Godot with my Udemy courses!
🌐 https://godotcourses.com
📖 Online Multiplayer Course: https://www.udemy.com/course/c....reate-a-complete-onl
📖 C# Course: https://www.udemy.com/course/c....reate-a-complete-gri
📖 Survivors Course: https://www.udemy.com/course/c....reate-a-complete-2d-
📰 Sign up for my newsletter: https://firebelley.com
🎮 Pick up one of my games:
https://store.steampowered.com/search/?sort_by=_ASC&developer=Firebelley
https://store.steampowered.com..../app/1330940/Sword_S
https://firebelley.itch.io/sword-slinger
➡️ Follow me on X (Twitter): https://x.com/firebelley
➡️ Steam: https://store.steampowered.com..../search/?developer=F
➡️ Itch.io: https://firebelley.itch.io/
Music provided by TheRelaxedMovement.
Check it out here: https://www.youtube.com/c/TheRelaxedMovement
© Henry Keate t/a TheRelaxedMovement. All Rights Reserved
#godot #gamedev
Ever felt like you’ve spent years learning game development but ended up with nothing to show? In this video, I share my personal journey—from trying (and failing) with Unity to stumbling upon Godot—and why I believe I still haven’t “truly” learned anything. - anyDev
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other channels :
anyPls : https://www.youtube.com/channe....l/UClvfRZSWSXQMHtrnC
anyCon : https://www.youtube.com/channe....l/UCn9z8FDD3ynrsFA-n
anyGam : https://www.youtube.com/channe....l/UCOmWB8_x2uW7epD-k
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FOR ADVERTISEMENT : [email protected]
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Itch : https://any-dev.itch.io/
Patreon : https://www.patreon.com/anyDev/membership
Discord : https://discord.gg/3rhATCbunu
--------------------------------------------
About The Channel :
Welcome to anyDev, your ultimate destination for exploring the captivating world of game development! If you're intrigued by how games are designed, the evolution of game engines, and the mechanics behind iconic gameplay, you're in the right place. In my latest videos, I dive into game development terms, design principles, and the impact of emerging tools and techniques. This channel serves as a platform for discussions on industry trends, creative innovations, and the cultural significance of gaming.
Join me on this exciting journey where creativity meets technology, and together we'll uncover the fascinating processes and insights that shape the world of games. Every video brings you closer to understanding the art and craft of game creation!
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Hash Tags:
#anyDev #gamedev #godot #development #devlog
Fala pessoal!
Que a interface da Godot é algo que já amamos não é segredo para ninguém, mas e se pudéssemos deixar a Godot ainda mais moderna e minimalista? Graças ao trabalho do Passive Star temos um belíssimo tema e que é totalmente gratuito.
Nesse vídeo vamos mostrar como você pode começar a usar esse tema e deixar a Godot mais estilosa.
BAIXE DIRETO DO GITHUB
https://github.com/passivestar/godot-minimal-theme
Base Color: #252525
Accent Color: #569eff
Contrast: 0.25-0.3
Icon Saturation: 2
Corner Radius: 4-5
FONTE Inter: https://rsms.me/inter/download/
Apoie o canal através do live pix ou do pix:
http://livepix.gg/clecioespindola
Chave Pix: [email protected]
Break down a complex character into more managable states that run selective code and can transition into each other while controlling animations through AnimationTree and the playback travel function. This is one example of how you can structure a character for a platformer character to scale up to having many animations and different rules for how the character moves around your Godot 4 game world.
Use Part 1 End Project (below) as the Starting Point for This Tutorial to Follow Along
Download Project ➣ https://ko-fi.com/post/Godot-4....--Platformer-Quick-S
Also on Patreon ➣ https://www.patreon.com/posts/....godot-4-quick-807231
Art Pack Used https://anokolisa.itch.io/side....scroller-pixelart-sp
Part 1 ➣ https://youtu.be/43c-Sm5GMbc
Part 2 ➣ https://youtu.be/NVAXjTzqTyE
➣ Downloadable Assets, Video Courses, and Other Places to Follow Me
https://linktr.ee/ChrisTutorials
https://ko-fi.com/christutorials
https://chris-tutorials.itch.io/
00:00:00 - What to Expect
00:01:29 - Starting Point
00:03:12 - Download in Description
00:03:25 - Add Nodes (Sprite, AnimationTree, AnimationPlayer)
00:04:26 - Idle Animation in Animation Player
00:09:10 - Run Animation
00:10:56 - Move BlendSpace1D
00:13:16 - Setting Animation Parameters
00:17:20 - Facing Direction
00:18:04 - Removing Animated Sprite References in Player script
00:19:48 - Setup State Machine
00:20:54 - Setting Up State Scripts
00:23:31 - Get States in State Machine
00:25:47 - State Can Move
00:29:58 - Jump from Ground State
00:35:12 - Change from Ground to Air State
00:37:15 - State OnEnter and OnExit
00:40:04 - State Debug Label
00:41:49 - Exit Air State to Ground State
00:44:12 - Double Jump from Air State
00:47:48 - Reducing Gravity for More Floaty Characters
00:48:19 - Jump Animations in Animation Player
00:51:46 - Animation Tree Setup
00:54:12 - Travel Tree through Playback
00:57:49 - Landing State
01:01:43 - Switch to Air when Not on Floor
01:02:37 - Player Script Cleanup
01:04:02 - Animation Position Offset due to Sprite Centering
01:05:37 - Wrapup
Turnabout Jazz Soul - Track 8 - Godot - The Fragrance of Dark Coffee
Bon j'ai essayé de créer un jeu mais j'ai eu quelques galères, voici ce qu'il s'est passé.
In questo video ti guiderò passo passo nella creazione di un gioco 3D con Godot Engine, esploreremo insieme i concetti fondamentali, dalla grafica al gameplay fino all’export su diverse piattaforme!
Se sei pronto a diventare un game developer, inizia subito e costruisci con me il tuo primo gioco! 😊
👩🏻💻 Diventa Web Developer con Epicode!
https://epicode.com/it/landing-web-developer-a/?utm_source=youtube&utm_medium=video&utm_campaign=pitone
🔖 Acquista il mio corso Python per Principianti a Prezzo Scontato!
https://www.pitoneprogrammatore.com/
📂 Cartella assets utilizzata nel video:
https://drive.google.com/drive..../folders/1mOs02w_7JT
🎮 Videotutorial Godot 2D:
https://youtu.be/06J0axFWEXU
📚 Asset pack originale - Chicken Escape by Styloo:
https://styloo.itch.io/chicken
Qué es una máquina de estados y Cómo crear una máquina de estados finitos reutilizable en Godot 4
Este es un tutorial de máquinas de estados en Godot desde cero para principiantes.
¿Por qué necesitas usar una máquina de estados en tu juego?
¿Qué es una máquina de estados en videojuegos? ¿Pára que sirve una máquina de estados finitos? ¿Cómo funciona una máquina de estados?
¿Qué significa máquina de estados finitos?
Estas son algunas de las preguntas que trato de responder en este video! Espero conseguirlo.
Antes de desarrollar una máquina de estados, es importante saber para qué sirve. Por eso, en el video empiezo mostrando como desarrollar el controlador de un personaje SIN usar una máquina de estados, para que veas el tipo de problemas que puedes encontrar.
Despues, modificamos ese código para hacer una máquina de estados básica. Y a partir de ahí, empezamos a hacer mejoras hasta hacer una máquina de estados reutilizable, creando un componente que puedes utilizar para controlar cualquier tipo de nodo.
0:00 Introducción
1:18 ¿Qué es un patrón?
1:53 Preparando el ejemplo
2:51 Ejemplo SIN máquina de estados
5:22 ¿Por qué necesito una máquina de estados?
6:16 ¿Para qué sirve una máquina de estados?
6:44 ¿Qué es una máquina de estados?
7:31 Crear Máquina de estados básica
8:50 Programar las acciones
9:33 Añadir un nuevo estado
10:47 Separar los estados y las acciones
11:04 Problemas de esta máquina
11:49 Crear Máquina de estados avanzada
15:54 Testeando la máquina
16:35 Crear componente para reutilizarla
17:02 Crear los estados personalizados
19:46 Probando la máquina
20:31 La máquina completa
20:54 Trucos y mejoras
24:17 Herencia y Máquinas jerárquicas
26:42 Todo son máquinas de estados
------
▶▶ Bibliografía y referencias: ◀◀
* Descarga el código del proyecto:
https://github.com/findemor/fi....ndemor-youtube-ejemp
* Código de Celeste:
https://github.com/NoelFB/Cele....ste/tree/master/Sour
* Cómo Aprender a Programar desde CERO con GDScript y Godot para videojuegos
https://youtu.be/fQf_ocKIHWM
----------------------------------------------------
Si quieres, puedes suscribirte a mi canal, o incluso seguirme en otras redes:
➤ Twitter: https://twitter.com/findemor
➤ Instagram: https://www.instagram.com/findemor.es
➤ Blog: https://blog.findemor.es
----------------------------------------------------
#godot #gamedev #indiedev
Model: https://sketchfab.com/3d-model....s/prototipo-speciale
vehicle.gd
______________________________
extends VehicleBody3D
@export var power := 80.0
@export var brake_force := 10.0
@export var steer_max_angles := 50.0
@export var steer_speed := 1.0
func _physics_process(delta):
engine_force = power if Input.is_action_pressed(&"ui_up") else 0.0
brake = brake_force if Input.is_action_pressed(&"ui_down") else 0.0
steering = move_toward(
steering,
Input.get_axis(&"ui_right", &"ui_left") * deg_to_rad(steer_max_angles),
steer_speed * delta)
______________________________
#godot #gamedev #gdscript #gametutorial #godotengine