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5 Essential SYSTEMS Every RPG Needs in Godot 4

0 Views· 24/08/25
lopescar
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Every RPG game needs these 5 essential systems to create an engaging adventure experience. As someone who started with RPG Maker at age 8 and made a promise to recreate Ragnarok Online, I've discovered the fundamental building blocks that turn a blank page into an immersive game world.

In this video, I break down the 5 crucial systems you need to implement in Godot 4 to create your own RPG:

1. Interaction System - The foundation that lets players engage with your game world
2. Event System - The cause-effect relationship manager that makes your world responsive
3. Dialogue System - The storytelling framework that brings your narrative to life
4. Quest System - The guiding structure that keeps players engaged and progressing
5. Saving System - The persistence mechanism that respects players' time and choices

Ready to fulfill your RPG development dreams? Check out my Godot Adventure Essentials course where I'll teach you how to build these systems from scratch in just 5 days.

Get the Godot Adventure Essentials course:
🎓 https://www.ludens.studio/godo....t-adventure-essentia

Take the Godot Adventure Essentials free class:
🎓 https://www.ludens.studio/inte....raction-system-free-

Get access to assets, tutorial files, and more:
👨‍🚀https://ko-fi.com/ludensludonaut/tiers

Learn the 12 Essential Features of Platformer Games:
📘https://ko-fi.com/s/8df29350d8

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Chapters

00:00 - I. My RPG Development Journey
02:36 - II. The Importance of World Exploration
04:01 - III. Interaction System: The Foundation
06:07 - IV. Event System: Managing Cause and Effect
07:24 - V. Dialogue System: Narrative Approaches
11:56 - VI. Quest System: Guiding Player Progress
16:02 - VII. Saving System: Preserving Player Choices
18:55 - VIII. Godot Adventure Essentials Course Introduction
20:21 - IX. Applying These Systems to Any Game Genre
20:50 - X. Closing Thoughts

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