Godot 4 Chaotic Tornados
🌪️ Godot 4 NPCs vs Tornado Physics | Godot 4.4 Showcase Watch a short but chaotic demo of NPCs spawning around multiple tornados in Godot 4.4. This clip highlights projectile physics and the raw forces these tornados have on rigid bodies—including mine.
💥 Three tornado forces come working together:
- Upward lift: launching objects skyward
- Tangential swirl: spinning bodies around the axis if the tornado
- Inward pull: dragging everything toward the center (with a dead spot at center)
Perfect storm for testing dynamic interactions and physics-based gameplay. Built with real-time spawning and force application—no gimmicks, just Godot.
Still need to tweak the forces a bit.
Playable here
https://killgorack.itch.io/sledge
public github repository here
https://github.com/KillGorack/Sledge
Webpage here
https://www.killgorack.com/PX4/index.php?ap=game&cn=hme