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Godot 4 Chaotic Tornados

2 Visninger· 24/08/25
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🌪️ Godot 4 NPCs vs Tornado Physics | Godot 4.4 Showcase Watch a short but chaotic demo of NPCs spawning around multiple tornados in Godot 4.4. This clip highlights projectile physics and the raw forces these tornados have on rigid bodies—including mine.

💥 Three tornado forces come working together:
- Upward lift: launching objects skyward
- Tangential swirl: spinning bodies around the axis if the tornado
- Inward pull: dragging everything toward the center (with a dead spot at center)

Perfect storm for testing dynamic interactions and physics-based gameplay. Built with real-time spawning and force application—no gimmicks, just Godot.

Still need to tweak the forces a bit.

Playable here
https://killgorack.itch.io/sledge

public github repository here
https://github.com/KillGorack/Sledge

Webpage here
https://www.killgorack.com/PX4/index.php?ap=game&cn=hme

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