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Godot 4 Chaotic Tornados
đĒī¸ Godot 4 NPCs vs Tornado Physics | Godot 4.4 Showcase Watch a short but chaotic demo of NPCs spawning around multiple tornados in Godot 4.4. This clip highlights projectile physics and the raw forces these tornados have on rigid bodiesâincluding mine.
đĨ Three tornado forces come working together:
- Upward lift: launching objects skyward
- Tangential swirl: spinning bodies around the axis if the tornado
- Inward pull: dragging everything toward the center (with a dead spot at center)
Perfect storm for testing dynamic interactions and physics-based gameplay. Built with real-time spawning and force applicationâno gimmicks, just Godot.
Still need to tweak the forces a bit.
Playable here
https://killgorack.itch.io/sledge
public github repository here
https://github.com/KillGorack/Sledge
Webpage here
https://www.killgorack.com/PX4/index.php?ap=game&cn=hme