Næste

Godot Drag & Drop Grid Tutorial: Beyond Basic UI (Inventory & Puzzle Ready!)

2 Visninger· 24/08/25
lopescar
lopescar
Abonnenter
0
I

Learn how to build a fully functional drag-and-drop grid system in Godot that actually connects to game logic! Most tutorials only show you how to move textures between controls. This video takes it further by:
✅ Creating reusable grid cells using Buttons (with hover/focus styles)
✅ Implementing drag previews and drop validation
✅ Connecting to external systems (inventories, puzzles) with signals
✅ Swapping data between cells cleanly with no spaghetti code

What other game mechanics or game algorithms would you like to see me replicate? Leave it in the comments!

Chapters:
00:00 - Why most drag-drop tutorials fail
00:24 - Button-based grid setup using AtlasTextures
00:54 - Drag Drop Cell script
04:12 - Drag Drop Grid script
06:14 - Conclusion

····················································································

► Patreon : https://www.patreon.com/TYanuziello
❤️ You'll get:
● Access to all my courses and exclusive content
● Early access to all content
● Give suggestions for future content/tutorials

····················································································

► Join Our Discord: https://discord.gg/9PVsjYdkWj

····················································································

► You can also find me on Udemy and Skillshare
● Udemy: https://www.udemy.com/user/thomas-yanuziello/
● Skillshare: https://www.skillshare.com/en/....r/profile/Thomas-Yan

····················································································

► Credits
Music:
● Village of Rynoko from Moonlighter (2018)
Assets:
● Minimal Fantasy GUI - https://etahoshi.itch.io/minim....al-fantasy-gui-by-et

····················································································

❤️ Thanks to everyone for all your love and support ❤️

Vis mere

 0 Kommentarer sort   Sorter efter


Næste