I'm Quitting Unity for Godot After 17 Years
What do you get when a game dev with over 25 years of experience, 17 of which were deeply devoted to Unity, decides to take on Godot for the first time during a game jam? A whole lot of chaos, questionable time management, and confusion, that's what! But also, against all odds, a fully playable game. Let’s talk about how that happened.
➤ Check out my itch.io page - https://kunic.itch.io/
➤ Discord- https://discord.gg/gcgX8wpn4R
➤ Blue Sky - https://bsky.app/profile/kunic.bsky.social
Chapters:
00:00 Opening - 5 Day Godot Experiment
01:27 - So... Where to begin?
01:51 - 1st Big Difference: Godot is Node Based
02:42 - 2nd Big Difference: GDScript isn't C#
03:33 - Let's start making the game
05:23 - Crunch starts kicking in
06:18 - The tablet really came in handy for art!
06:52 - Finishing up the game
08:13 - Reviews start coming in
#indiedev #gamedev #unity #godot