Top videos

Andreas Straus
0 Views · 1 year ago

💪Try Turkesterone with Tongkat Ali (Feminization Killer): (Buy Two Get One Free 48HR Promo) https://blackforestsupplements.com/clownfish 💪
Godot game engine, an open-source project under MIT license, is facing controversy due to mass bannings of users, developers, and financial supporters who suggest focusing on software over politics.

The bannings, led by community manager "Nat", described as "obnoxiously queer", span across official Gdau platforms including Discord and GitHub.

The controversy has resulted in financial losses for Godot, including the blocking of a titanium level supporter, which is an "nsy dupsy one".

Some fans view the bannings as a "cleansing" of the community, while others express disgust at the actions of the community manager.

The creator of Godot stated that bans should only be for harassment or discrimination, regardless of political bias.

The controversy has led to a split within the gaming community, with some supporting Godot's actions and others expressing outrage.

"Activist community managers" are accused of using the "cry bully" technique, deliberately antagonizing people they dislike and then claiming victimhood.

Gaming companies are advised to better vet their social media team members to prevent potential problems.

The gaming community is urging companies to focus on games and community rather than politics, especially on official social media accounts.

Gaming companies are criticized for banning people who quote the game creator or ask for features, leading to negative consequences.

There's a pattern of toxic behavior in gaming communities, with moderators often getting power trips and targeting people they dislike.

Gaming companies are advised not to take responsibility for community managers' actions, suggesting they should "throw them under the bus" if they speak out of line.

🐠 Become a MEMBER of The Reef at http://ClownfishMinus.com

➡️ Official Merch Store: http://ClownfishMinus.com
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➡️ Official Website: http://ClownfishTV.com
➡️ Official Clownfish TV subreddit: https://www.reddit.com/r/ClownfishTVOfficial/

The Godot Engine community is experiencing significant backlash due to politicized management practices and mass bans, which are diverting attention from game development to political conflicts.

00:00 The Godot Engine's foundation is facing backlash for enforcing a "woke" ideology, alienating users and risking its reputation.

01:27 Godot Engine's community is facing a politically motivated purge, with mass bans for users and developers not aligning with leftist ideologies.

07:37 Software should stay apolitical, as the Godot Engine community faces backlash and mass bans over political disagreements, shifting focus from development to politics.

11:28 Community manager Nat's mass banning campaign in the Godot Engine community has ignited controversy and criticism over moderation practices, reflecting broader issues in video game company management.

15:46 Activist behavior in gaming is criticized for provoking conflict under the guise of promoting inclusivity, leading to a cycle of victimhood and accountability avoidance.

20:44 The speaker condemns the Godot Engine community's overreaction to a tweet that incited harassment, highlighting the need for accountability amidst controversial moderation and calls for a hate-free environment.

24:10 Gaming communities must vet social media representatives to avoid damaging behavior, as frustrations over a moderator's actions highlight broader issues of accountability and influence in the industry.

28:18 The Godot Engine faces community backlash over politicized management and excessive user blocking, prompting calls to refocus on game development without political interference.

About Us:
Clownfish TV is an independent, opinionated news and commentary channel that covers Entertainment and Tech from a consumer’s point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles.

Disclaimer:
This series is produced by Clownfish Studios and WebReef Media, and is part of ClownfishTV.com. Opinions expressed by our contributors do not necessarily reflect the views of our guests, affiliates, sponsors, or advertisers. ClownfishTV.com is an unofficial news source and has no connection to any company that we may cover. This channel and website and the content made available through this site are for educational, entertainment and informational purposes only. These so-called “fair uses” are permitted even if the use of the work would otherwise be infringing.

#games #gaming #News #Commentary #Reaction #Podcast #Comedy #Entertainment #Hollywood #PopCulture #Tech

Andreas Straus
0 Views · 1 year ago

In this video we look at Inheritance vs Composition and a scenario where Composition is preferable in Godot 4.

Both Inheritance and Composition have their pros and cons, but Inheritance is for more often taught, despite Composition being very important in Game Development. I recently ran into Composition in my own projects and felt that it was vastly underrated and deserved to be taught.

Discord - https://discord.gg/skPc32bUfA

Sprout Lands by Cup Nooble (The art I'm using):https://cupnooble.itch.io/sprout-lands-asset-pack

Music in the outro:https://www.youtube.com/watch?v=44MCworZf78

Chapters:
00:00 Intro
00:27 Inheritance Approach
01:57 Composition Approach
03:06 Setting up the Components
04:53 Using the Components
06:01 Creating Example Objects
06:44 Outro

Andreas Straus
0 Views · 1 year ago

In this video we'll walk though the setup and creation of a Finite State Machine (FSM) in Godot 4.

Finite State Machines are incredibly useful for managing simple states and transitioning between them. For this video we will look at an enemy with the states of wandering, following, and attacking. Then, we'll build the wander and follow states together in Godot.

Discord - https://discord.gg/skPc32bUfA

Resources:
Additional State Machine tutorial by GDQuest: https://www.gdquest.com/tutori....al/godot/design-patt
Sprout Lands (Tilemap and character): https://cupnooble.itch.io/sprout-lands-asset-pack
Dino (Dino): https://arks.itch.io/dino-characters
Ending music: https://www.youtube.com/watch?v=44MCworZf78

Chapters:
00:00 Intro
00:27 State Explanation
01:06 Wander State
01:28 Finite State Machine
01:59 Godot Time
02:07 Base State Setup
02:28 State Machine Initial Setup
03:55 Idle State Code
04:40 Testing the Idle State
05:08 Follow State Code
05:40 Testing the Follow State
05:58 Transitioning Between States
06:34 Afterthought
07:03 Cow

Andreas Straus
0 Views · 1 year ago

➡️➡️➡️ Part 2: https://youtu.be/zL__a0Ei6Vs ⬅️⬅️⬅️
🔥 GET completed project: https://www.patreon.com/posts/91206232
🤯 Join Coco Code members: https://www.youtube.com/channe....l/UCfIiEKtakOPRPnE4i
💙 More gamedev tips: https://twitter.com/cococodeYT

This guide will help you with your first steps in Godot game engine. You will learn how to create a simple 2D platformer game with all the most important features covered: Player sprite setup, 2d movement, background image, tileset (tilemap), character animation and input map.

-----------------------------------------
🔗 LINKS IN THIS VIDEO:
Godot download link: https://godotengine.org/
Pixel adventure assets: https://pixelfrog-assets.itch.io/pixel-adventure-1
C# script: https://pastebin.com/PmuBTziN

-----------------------------------------
👨‍💻 SOCIALS:
🔵 Follow me on Twitter: https://twitter.com/CocoCodeYT
💜 Join our Discord: https://discord.gg/hNnZRnqf4s

-----------------------------------------
🎓 YOU WILL LEARN:
- How to create a sprite in Godot
- How to create an animated sprite in Godot
- How to setup a tileset in Godot
- How to create your first game
- How to create game in Godot
- Is Godot easy
- Godot first steps
- Static background image in Godot
- Basic character movement in Godot

-----------------------------------------
⚙️ VIDEO CHAPTERS
0:00 - Intro
0:33 - Godot install and scene setup
2:10 - Background image
3:59 - TileSet (ground design)
6:03 - Character setup (Sprite)
7:46 - Creating sub-scenes
9:30 - Character movement and collision
11:52 - Sprite animation
14:27 - Character movement tweaks
20:09 - Input map

#gamedev #godot #tutorial #2dplatformer

Andreas Straus
0 Views · 1 year ago

I tried Godot for a week (After using Unity for 10 years) and I'm blown away. I built a multiplayer (networked and split screen) FPS character controller and demo in under a week. I only want to make arcade-y multiplayer games so Godot is perfect. The Multiplayer solution is built-in and easy to use. It just gets me excited.

Relevant Links:
Essential Add-Ons Spreadsheet: https://docs.google.com/spread....sheets/d/1l3TKdqhiZQ
FPS Character Tutorial: https://www.youtube.com/watch?v=A3HLeyaBCq4
Multiplayer FPS Tutorial: https://www.youtube.com/watch?v=n8D3vEx7NAE
Multiplayer Input Add-On: https://github.com/matjlars/go....dot-multiplayer-inpu

Follow Links:
Castle Wars Mailing List: https://www.nerdherd.network/castle-wars/mail/
TikTok: https://www.tiktok.com/@weekienhn
Twitch: https://www.twitch.tv/weekienhn
Discord Server: https://discord.gg/GgzQu7PfJB
Patreon: patreon.com/Weekie

Chapters:
00:00 - I Finally Tried Godot
01:54 - Making an FPS Character Controller
02:17 - "Just Add Multiplayer"
04:30 - "Okay now make it split screen"
06:05 - The Unity Exit Plan

Andreas Straus
0 Views · 1 year ago

Let's look at how my latest strategy game, Unto Deepest Depths, is designed. I'll break down the application architecture, how I manage turn order, and show the core code snippets behind the main game loop.

Text version: https://shaggydev.com/2024/09/....04/unto-deepest-dept

Wishlist the game here: https://store.steampowered.com..../app/3106600/Unto_De

What I'm making: 00:00
Game architecture: 02:26
Code breakdown: 07:00

Andreas Straus
0 Views · 1 year ago

The Mirror is an open-source game engine platform that was being developed using the Godot game engine, the key word being "was". The Mirror is an attempt to create an open source Roblox or Fortnite and for a variety of technical reasons, they have decided to move away from using the Godot game engine to power the project.

Key Links
https://gamefromscratch.com/th....e-mirror-stops-using
-----------------------------------------------------------------------------------------------------------
*Support* : https://www.patreon.com/gamefromscratch
*GameDev News* : https://gamefromscratch.com
*GameDev Tutorials* : https://devga.me
*Discord* : https://discord.com/invite/R7tUVbD
*Twitter* : https://twitter.com/gamefromscratch
-----------------------------------------------------------------------------------------------------------

Andreas Straus
0 Views · 1 year ago

Here are my top 6 Godot Game Engine tips that I use every day to make my game development process smoother. Making games is hard enough as is and I'm hoping these tips will help you along your journey. I am specifically using Godot 4.3 RC 2, but these tips should work for most versions of Godot 4.

#godot #indiedev #aarimous

Play the Hexagod Demo : https://store.steampowered.com..../app/3059390/Hexagod

Chess Survivors: https://store.steampowered.com..../app/2065000/Chess_S

I steam on Twitch: https://www.twitch.tv/aarimous
My Discord Community: https://discord.gg/ydyE7t9MKx

Godot Shaders: https://godotshaders.com/
Checkout @MrEliptik and his educational channel @mrelipteach


00:00 Hi There
00:23 Export Groups
01:40 Unique Names
03:20 My Games
04:05 Easy On Ready Var
04:42 Setters in Godot
06:20 Use more Enums
07:31 Godot Shaders
08:48 Make Your Game Work

Andreas Straus
0 Views · 1 year ago

Hello Godotneers! When we make games we very often have to do calculations in 2D or 3D space to find out in which direction a character should walk, a projectile should fire or how to rotate a camera when the player moves the mouse. This often requires quite a bit of math which can be challenging in 2D and gets even more complicated in 3D. Godot's transforms provide us with a very neat and elegant way to solve a lot of these problems without needing a math degree. We're going to see how transforms work under the hood and how we can use this information to do things like moving a character relative to his orientation, shooting bullets from the player perspective without calculating a lot of angles and positions, controlling first and third person cameras and build useful node structures that let us do all of this with very little, readable code. So fire up Godot, download the example project and have some fun!

Table of contents
================

00:00 Introduction
01:51 A simple 2D game
03:25 Player movement
05:04 Player rotation
07:22 2D Transforms
11:42 Fixing rotation with transforms
15:15 Shooting bolts
17:36 Transform combinations
21:03 Spawning bolts with transforms
25:06 Transform parenting
27:06 Rotating the truss beams
28:30 Keeping the platforms upright
31:57 Node rigs
32:28 Fanning out cards
35:57 A simple 3D game
36:20 Moving the camera
39:08 3D Transforms
43:04 Fixing movement with transforms
45:24 Rotation in 3D
51:12 Euler angles
52:30 Gimbal
54:47 Fixing rotation with node rigs
58:33 Third person camera
1:00:02 Driving physics bodies
1:02:13 Spawning nodes in 3D
1:07:00 Conclusion

Useful links
==========

The example project that we use in this video - https://github.com/godotneers/transforms-video
Godot documentation for transforms - https://docs.godotengine.org/e....n/stable/tutorials/m
An introduction into vector math and matrices - https://learnopengl.com/Gettin....g-started/Transforma

If you'd like, you can support me - https://ko-fi.com/derkork

Andreas Straus
0 Views · 1 year ago

Those who suggest Godot "focus on software" are labeled "filth of humanity" and "toxic pieces of [censored]".

The article:
https://lunduke.locals.com/pos....t/6171454/godot-game

More from The Lunduke Journal:
https://lunduke.com/

Andreas Straus
0 Views · 1 year ago

#godotengine - движок, зубами выбивший себе место в "Большой тройке" игровых движков, кажется, в одночасье разрушил свою репутацию. Я порыскал по интернету, чтобы собрать всю информацию и рассказать, как один простой комментарий и woke-менеджер объединились и создали историю в духе Каневского, которую можно наблюдать вживую.
Приятного просмотра!
#godot #godotengine #wokot #годот #трагедияgodot #unity3d

Футажи по Warhammer 40k Space Marine 2 дал этот человек: @fox_tar

Анимация с логотипом Redot: x.com/Andevrs/status/1841995747597693049/video/1

Andreas Straus
0 Views · 1 year ago

In this Godot 4 tutorial series, you'll learn how to make games easily using Godot 4.

🚀🥷🏼 Get early access to this entire course now on Net Ninja Pro:
https://netninja.dev/p/godot-4-crash-course

💻🥷🏼 Python Crash Course:
on YouTube - https://www.youtube.com/watch?v=wdp7smAtqZI&list=PL4cUxeGkcC9goeb7U1FXFdNszWetCmhfB
on Net Ninja Pro - https://netninja.dev/p/python-crash-course

💻🥷🏼 Modern JavaScript Tutorial:
https://netninja.dev/p/modern-....javascript-from-novi

🔗🥷🏼 Godot docs - https://docs.godotengine.org/en/stable/index.html

Andreas Straus
0 Views · 1 year ago

Godot has many amazing features, resources and custom resources being one of those. The ability to create reusable data containers that can be shared all around your project really helps to make workflow in Godot so smooth. Understanding how resources can be used within Godot can really change the way you develop as it helps to keep your project much more organized and simple while also becoming higher quality. In this tutorial I do my absolute best to explain the what, why, and when for resources in Godot, while also walking you through some step by step examples of how to create, and manage resources within a project!! If you have any questions throughout this tutorial please feel free to let me know in the comments below!! I'll be sure to get back to you! Goodluck, and I hope you are able to take something valuable away from this video!

Link to Tutorial Projects: https://devworm.itch.io/resour....ce-tutorial-projects

Join the Game Dev’s Paradise on Discord: https://discord.gg/TYWkqSYRHm

Chapters:
0:00 Intro
0:22 A Complete Overview of Resources (everything you should know)
2:29 Overview of Custom Resources in Godot?
3:19 How To Use Custom Resources - The Basics (step by step)
15:57 Custom Resource - Enemy Example (step by step walkthrough)
30:35 Finial Advice about Resources in Godot

Thank you so much for watching, I really hope this video helped.

if you did enjoy or this video was helpful then all I ask is if you could please subscribe to help out the channel. It means so much and I love your feedback in the comments. I’ll look forward to getting back to you soon! Again thanks so much and I would love to see you again!

These Tutorials take a lot of time to create and I’m working on becoming a better Teacher and learning how to explain Godot things in a better way, if you’d like to support this journey to expand knowledge and help other game dev’s learn to create their own games then please.. Become a Member! It would mean the world and you’ll help me out so much! Thank you!

have a great rest of your day and of course be safe :)

- thanks DevWorm

Andreas Straus
0 Views · 1 year ago

Hey everyone!
In this quick video, I'll show you 2 methods for "getting" nodes in your scene tree!
Watch until the end to find out the pros and cons of using each method!
PS. Omg perfect 6 minute video on accident :O

Thanks for watching, hope you have a great week!

LINKS:
-------------------------------------
Discord invite:
https://discord.gg/kgWXhZjd69

Twitch: (game dev streams)
https://www.twitch.tv/queble_game_dev

Need help with your Godot project?:
https://www.fiverr.com/s/o8Wq7AG

Join this channel to get access to perks:
https://www.youtube.com/channe....l/UCjjFS6h7Dc7gCaq6_

Checkout my Patreon here:
https://www.patreon.com/QuebleGames
-------------------------------------

TIMESTAMPS:
-------------------------------------
0:00 Intro
0:20 Method 1 / Fixing a common mistake
1:45 Method 2
3:13 Pros and Cons
5:29 Outro, thanks for watching! :)
-------------------------------------

This video was recorded in Godot v.4.3.stable

Andreas Straus
0 Views · 1 year ago

Hey everyone!
In this quick video, I'll show you 14 of some of my favorite tips and tricks in Godot!
Watch til the end to see how many new ones you learned :)

Embed Game Plugin: https://fabimakesgames.itch.io/embedgame
(credit to @FabiMakesGames )

Thanks for watching, hope you have a great week!
Don't forget to checkout these links below :)

LINKS:
-------------------------------------
Discord invite:
https://discord.gg/kgWXhZjd69

Twitch: (game dev streams)
https://www.twitch.tv/queble_game_dev

Need help with your Godot project?:
https://www.fiverr.com/s/o8Wq7AG

Join this channel to get access to perks:
https://www.youtube.com/channe....l/UCjjFS6h7Dc7gCaq6_

Checkout my Patreon here:
https://www.patreon.com/QuebleGames
-------------------------------------

TIMESTAMPS:
-------------------------------------
0:00 Easy Awaits
0:41 Await a single frame
0:55 Expand code window
1:06 Connect VS Code
1:17 Ctrl + Click to go to definition
1:34 Custom documentation
2:04 F1 to open docs
2:44 Favorites folder
3:01 View owners of resources
3:21 Viewport markers
3:49 Ruler tool
4:01 Input expressions
4:15 Check is debug build
4:34 Embed Game Plugin | Checkout @FabiMakesGames ! :)
5:14 Outro, thanks for watching! :)
-------------------------------------

Andreas Straus
0 Views · 1 year ago

In this video I am showcasing the utility of multi threading in Godot 4.3. Threads are extremely useful for when we want to pass methods which are expensive computationally to different other cores of your processor. This leads to having a much smoother experience, helping reduce frame drops and speed up loading times.

On top of that, this video also tackles issues that might occur when working with threads like: race conditions, deadlocks and thread synchronization through rendezvous and barriers applied on both mutexes and semaphores.

Resources:
Using multiple threads in Godot - https://docs.godotengine.org/e....n/stable/tutorials/p
Loading a texture with a separate thread - https://github.com/godotengine..../godot-demo-projects

Assets:
Kenney's UI Sci-fi pack - https://kenney.nl/assets/ui-pack-sci-fi
Squirrel Image - https://pixabay.com/photos/ani....mal-squirrel-sciurus

--------------------
Github repository for this project.
https://github.com/cashew-oldd....ew/godot-tutorials/t

Support me on Ko-Fi: https://ko-fi.com/cashewolddew
--------------------

Chapters:
0:00 Making a game faster with threads
5:37 Loading assets faster with threads
10:10 Race Conditions
17:18 Mutexes
23:39 Semaphores
28:27 Deadlocks
32:00 Mutex Rendezvous Synchronization
36:42 Semaphore Barrier Synchronization
40:41 Thanks to sponsors

#gamedev #godot #threads

Andreas Straus
0 Views · 1 year ago

In this series I'm going to be going over everything you need to know in Godot 4 to create your own Godot games so after you can go off and make Godot games on your own. I know you will learn so much from this series and I'm very exited to teach it. In this episode we are going to keep it simple sense it is only episode 1 and create player movement and animations.

Download Free art pack: https://game-endeavor.itch.io/mystic-woods
make sure to download the free as that is all we will need for this series.

Link to smooth movement in godot 4: https://youtu.be/KceMokK2qFA

----------------------------------------------------------------------------------------------------------------------------------------

Thank you so much for watching I really hope this video helped.

if you did enjoy then please go and click that subscribe button to help out the channel. I means so much and I love your feedback in the comments to let me know what it is that you enjoyed. Again thanks so much and I would love to see you again!

have a great rest of you day and of course be safe :)

- thanks DevWorm,

----------------------------------------------------------------------------------------------------------------------------------------

Andreas Straus
0 Views · 1 year ago

Create your games for FREE with Rider: https://jb.gg/Try-Rider-now

Is Godot better? Is Unity better? IDK, I just made a game in Godot and these are my thoughts as a Unity developer...

Couch Combat on Steam: https://store.steampowered.com..../app/1685510/Couch_C
My Bluesky: https://bsky.app/profile/butwhylevin.bsky.social
My Discord Server: https://discord.gg/bcehAWx
My Free Games: https://butwhylevin.itch.io

Andreas Straus
0 Views · 1 year ago

The Wait for Godot is over... Godot Engine 4.3 that is. In this video we go hands-on with some of the best new features of the 4.3 release such as the improved FBX importing, animation retargeting, the new Tilemap/TileLayer system and the updated Parallax layer setup. Then we go through the complete 4.3 release notes for this rather impressive engine update.

Links
https://gamefromscratch.com/godot-4-3-released/
-----------------------------------------------------------------------------------------------------------
*Support* : https://www.patreon.com/gamefromscratch
*GameDev News* : https://gamefromscratch.com
*GameDev Tutorials* : https://devga.me
*Discord* : https://discord.com/invite/R7tUVbD
*Twitter* : https://twitter.com/gamefromscratch
-----------------------------------------------------------------------------------------------------------

Andreas Straus
0 Views · 1 year ago

I hope these games made in Godot serve as inspiration for what is possible with the game engine. Check em out and vote your favorite in the comments!

The Godot Engine is a, free open source 2D and 3D game engine alternative to Unity and Unreal. Godot 4 is the current engine version and is being being used by game developer studios and indie game developers alike.

Your favorite game is entered into the 2024 Godot Game Awards.

The hope is that these games & projects truly inspire anyone wanting to make games, especially with the Godot Engine by showing what other people are creating and what is possible.

-----------------------------------------------------------------------------------

✅ GODOT TUTORIAL SOURCE FILES
https://www.patreon.com/StayAtHomeDev_

And get:
- Early Access to tutorials
- Access to tutorial source files
- Access to written versions of tutorials
- Private Discord access

-----------------------------------------------------------------------------------

SUBMIT YOUR INDIE GAME OR PROJECT ►► https://stayathomedev.com/submit-your-game/

-----------------------------------------------------------------------------------

STAYATHOMEDEV ►► https://stayathomedev.com
TWITTER ►► https://twitter.com/StayAtHomeDev
MY ITCH.IO PAGE ►► https://stayathomedev.itch.io/

-----------------------------------------------------------------------------------

Resources:
GODOT ENGINE ►► https://godotengine.org/
DOWNLOAD GODOT ►► https://godotengine.org/download

-----------------------------------------------------------------------------------

0:00 1 | Sugar Overdrive
0:54 2 | The Helminths
1:38 3 | Darkworld: Cursesmith Assistant
2:25 4 | Islets Defense
3:15 Last Week's Winner
3:27 5 | Katana Dragon
4:21 Final Screen

-----------------------------------------------------------------------------------

More Information:

Sugar Overdrive
https://store.steampowered.com..../app/2986240/Sugar_O

The Helminths
https://store.steampowered.com..../app/3283690/THE_HEL

Darkworld: Cursesmith Assistant
https://store.steampowered.com..../app/2601150/DARKWOR

Islets Defense
https://store.steampowered.com..../app/3235170/Islets_

Katana Dragon
https://store.steampowered.com..../app/3303010/Katana_

#godot #godotengine #godot4




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